// Classic DOS, Win16 & Win32 Games ¡ Rebuilt for the Web
These are games I originally wrote from the DOS/Turbo Pascal era through the Win32/Delphi era â running on everything from DOS prompts to Windows NT, 95, XP, 2000, you name it.
Chunky dialogs, raw GDI graphics, text-mode screens, and all the charm of a beige tower PC.
Now, powered by Gemini CLI and Claude Code, each title has been faithfully re-engineered to run
natively in your browser. No plugins. No emulation. Just the games, reborn.
Starting in the early '90s with DOS and Turbo Pascal, through the Windows NT, 2000, 9x/XP era with Delphi and the raw Win32 API â no frameworks, no engines, just
VCL/RTL, pure Win32 code, and text-mode DOS graphics. They ran great on anything from a 386 to a Pentium III.
Decades later, I decided to bring them back to life. Using mostly AI tools, I ported each game to run natively in the browser â preserving the original gameplay and spirit while embracing modern web tech.
All games hosted in this gallery written primarily by Kostas Symeonidis, with some help from his students and friends.
Each game is ported individually, using the best web tech for the job:
Tools:
Tools like Claude Code and Gemini CLI handled the heavy lifting of translation â understanding the original DOS text-mode screens, Win32 message loops, GDI drawing calls, and game logic, then re-expressing them as clean, idiomatic web code. What once took weeks of manual porting now takes hours.